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Info |
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Blender is installed on the architecture lab computers. It is free and open source and can be installed on your own computer. |
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By submitting Blender scene files to the farm, the renders will complete in a fraction of the time it would take to do it on your computer (plus your own computer is not tied up doing renders).
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- Email the following info to archit@syr.edu.
- File - a link to your Blender scene file (through OneDrive, Google Drive, Wormhole, Wetransfer WeTransfer, etc.)
- Render engine to use (at this point CYCLES is the only choice)
- Starting frame (specify the exact number, such as 000, 001, or something else)
- Ending frame
- How many frames to run: all frames in the start and end range, or every 10th frame, or something else. On large renders, doing every 10th frame can be useful as a rough check before committing the time to a full render.
- What type of cores to use (GPU can be faster to render but might not be the same quality as CPU)
- CPU
- GPU
- No preference
- Output format choice: PNG (default), TIF, or JPG
- Animations: do you want an MP4 in addition to the individual frames?
Configure the Network Monitor
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- Master Hostname: keyshot.syr.edu
- Queue port: 4777
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Send the Render Job
- Start KeyShot and load the file you want to render.
- Click Render > Render.
- Under Output, adjust settings as needed.
Under Options, change Mode to “Send to Network”.
Once you change the Mode, the button in the lower right corner of the Render window will change from “Render” to “Send to Network”.
Adjust any additional settings under Options, then click the Send to Network button to start the render.
Monitor the Job Progress
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Pick up your completed job
- Start the KeyShot Network Monitor program and look under the completed jobs. Right-click your job and choose Download.
KeyShot Tips
- KeyShotWeb (formerly known as XR and VR) is not enabled by default; here’s how to enable it:
- In KeyShot, click Help > Select Floating License Type.
- Enable ‘Check out KeyShotWeb feature from license server’ and click OK.
- KeyShot will then restart with KeyShotWeb enabled. Notice the KeyShotXR icon on the bottom toolbar is active.
- KeyShot does not support importing animated lights from Maya. However, light animations may be applied in KeyShot. Try using the color animation mode in Keyshot. Black = lights off; white = lights on.
- See this link for info about animation nodes: https://luxion.atlassian.net/wiki/display/K6M/Animation+Node+Types
- This video covers animated lighting in KeyShot: https://www.youtube.com/watch?v=SDfmvsDEGd8What scene within the Blender file to run. For example in the Blender file below, the Scene Collection panel shows a list. Is there a specific scene to render?
- The following settings are set within your file; make sure they are correct before submitting the file.
- Output resolution: for example, 1920x1080, 1280x720, etc.
- Frames per second
Turnaround Time
- This process is new but we expect to be able to provide 24-hour turnaround time on weekdays based on workload.
- We will send you a link to download the output (individual frame output and/or mp4).